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DPI, eDPI and cm/360: Set Your Gaming Mouse Sensitivity

DPI, eDPI and cm/360 describe different parts of mouse sensitivity; use the right measure to build a repeatable setting in the game you play.

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Updated 27 October 2026 5 min read
Make Your Aim Repeatable — DPI, eDPI and cm/360: Set Your Mouse Sensitivity

DPI, eDPI and cm/360: the essentials

DPI, eDPI and cm/360 describe different parts of mouse sensitivity; use the right measure to build a repeatable setting in the game you play.

Three terms, three different jobs

Term What it describes Useful for
DPI The mouse sensor sensitivity setting Identifying the configured device level
eDPI DPI multiplied by the game sensitivity number Comparing settings within the same game and sensitivity scale
cm/360 Physical mouse travel needed for a full in-game turn Describing movement distance in a particular configuration

These are configuration tools rather than aim-quality scores. A larger number is not inherently better. The useful question is whether you can turn, track and make small corrections predictably with the space and grip you use.

DPI is a setting, not the mouse quality rating

The SUPERSTRIKE X3 and Pulsar Susanto-X provide configurable sensitivity within their documented capabilities. Their maximum sensor numbers describe a ceiling, not a suggested setting for every game.

Begin from a value you can identify and reproduce in the manufacturer’s supported software. Check whether a profile or assigned button changes it during play. A sensitivity that unexpectedly changes can be a profile-selection problem rather than a problem with your technique.

Logitech G PRO X3 SUPERSTRIKE Wireless Mouse — product view
Logitech G PRO X3 SUPERSTRIKE Wireless Mouse

Calculate eDPI within one game

The arithmetic is DPI × in-game sensitivity. For an illustrative game using a simple sensitivity scale, 800 DPI at 1.0 gives 800 eDPI; 1600 DPI at 0.5 also gives 800 eDPI. This example explains the calculation, not a universal recommended profile.

Different games use different sensitivity scales and aiming systems. Identical eDPI numbers across unrelated games do not prove identical turning behaviour. Scope multipliers, aiming modes and other configuration choices can also change what a simple number describes.

Measure physical travel when the number is not enough

For a practical cm/360 check, use a safe repeatable practice area and align the view with a clear reference. Mark the mouse’s starting position, move it across a sufficient straight section of the pad until the view completes one full turn, then measure the travelled distance. Repeat and compare the result.

This is a simple manual observation, not a precision sensor test. Keep the same aiming mode and settings, and avoid lifting the mouse during the measured motion. If the surface is too short for the turn, do not treat a broken multi-lift measurement as one continuous travel distance.

Pulsar Pro Series Susanto-X Wireless Gaming Mouse Size 2, 50g — product view
Pulsar Pro Series Susanto-X Wireless Gaming Mouse Size 2, 50g

Check pad space before changing sensitivity

A Zero or Type-99 pad should leave enough usable room for the movement you intend. Measure the clear area after positioning the keyboard, not just the advertised pad dimensions.

If the keyboard or a desk object repeatedly interrupts a turn, consider the layout as well as the setting. The right sensitivity should fit a comfortable usable area. Our ARTISAN guides explain surface and base choices separately from the physical size question.

Build a repeatable adjustment session

  1. Write down mouse DPI, game sensitivity and aiming mode.
  2. Keep the same resolution, field-of-view setting and input options while comparing.
  3. Use the same pad and mouse grip.
  4. Practise a turn, a tracking movement and a small correction.
  5. Make one modest change and repeat the same tasks.
  6. Keep the new setting long enough to evaluate it consistently.

A single excellent or poor match is not a controlled comparison. Repeatedly changing a profile in reaction to each result makes it difficult to learn its behaviour.

Keep ADS, scopes and acceleration in their own checks

Aim-down-sights or scoped sensitivity can use a separate multiplier or behaviour. Record the relevant mode when measuring and compare it separately. A hip-fire setting alone cannot describe every aiming state in a game.

Likewise, inspect the game’s input and acceleration options instead of assuming a desktop pointer setting changes every game identically. Games using raw input can behave differently from desktop applications. Use the game’s current official settings information where available and verify the result in practice.

Change polling after the movement baseline is stable

Polling rate describes reporting frequency, a different setting from DPI and game sensitivity. Keep it stable while establishing the movement baseline, then compare supported rates in the actual game if needed.

Read the polling-rate guide for that decision and the mouse fit guide if the mouse shape makes control uncomfortable. The SUPERSTRIKE generation guide explains the hardware choice. A known profile, a suitable shape and clear pad space make later tuning easier to understand.

Frequently asked questions

Can I compare eDPI across every game?

No. The calculation is useful within the same game and sensitivity scale. Different games can translate the same number into different motion.

Should I use the mouse maximum DPI?

There is no universal reason to use the maximum. Choose a stable known setting and match the in-game configuration to your control and space.

Is cm/360 the same in hip fire and every scope?

Not necessarily. Aiming modes and scope multipliers can change the behaviour. Record and test the particular mode.

Continue planning your setup

  • Gaming Mouse Shape and Size: Choose for Palm, Claw or Fingertip Grip
  • 1000Hz vs 4000Hz vs 8000Hz Mouse Polling: What Should You Use?
  • Logitech PRO X2 SUPERSTRIKE vs PRO X3 SUPERSTRIKE: What Changes?

Related guide: ARTISAN surface buying guide.

Explore Mice or ask AX Store Kuwait about your setup.

Shop the equipment in Kuwait

AX price check, 26 October 2026: Logitech G PRO X3 SUPERSTRIKE Wireless Mouse — KWD 79.900 (in stock); Pulsar Pro Series Susanto-X Wireless Gaming Mouse Size 2, 50g — KWD 44.900 (in stock). The product cards show the current price and availability when you shop.

Explore Logitech at AX Kuwait, Pulsar at AX Kuwait, Artisan at AX Kuwait for the rest of the range.

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